↓ Skip to Main Content

ARCH11010 – Interactive Sound Environments

questioning linearity from podcasting to computer game audio

Main Navigation

  • Course Description
  • Course calendar
  • Project brief and submissions
  • Lecture Notes
  • Seminars
  • Tutorials
  • Bibliography
Home › Tutorials › WWISE tutorial from Anne-Sophie Mongeau

WWISE tutorial from Anne-Sophie Mongeau

Martin Parker Posted on July 3, 2015 Posted in Tutorials

Print Friendly, PDF & Email

Post navigation

Previous Post is ‹ Articulating Spaces

Recent Posts

  • WWISE tutorial from Anne-Sophie Mongeau
  • Articulating Spaces
  • Interactive and Dynamic Mixing
  • The cinematization of computer game audio

Week 01

  • Beat Surfing Multilayered interfaces
  • Brian Eno's wikipedia entry Brian Eno’s wikipedia entry
  • David Meckin's transmission project Built in flash, a sound design mixing tool – beautful
  • Earl Brown foundation Earl Brown foundation
  • Eliane Radigue Eliane Radigue’s bio and short discography on Lovely Music.com
  • FirstSounds First Sounds strives to make humanity’s earliest sound recordings available to all people for all time.
  • Gescom – minidisc Gescom minidisc, shuffle play
  • Janet Cardiff and George Miller Information about Janey Cardiff’s work
  • Leafcutter John Forrester app
  • Meltdown demo video Audio and GPS based game
  • Moment form Article on moment form in 20th century music by Jonathan D. Kramer
  • Mozart's musical dice Make your own piece
  • Papa Sangre sound only game
  • Round Robin Round Robin multiple groups in Kontakt
  • Sergey Larenkov Remapping the past onto the present
  • Sonic Shuffle Domenico Sciajno Version 0.1 | Released on 15 November 2013
  • The night jar sound only game
  • The Wilhelm Scream Youtube video
  • Tuned City Tuned City is a platform researching relations between sound and space in the urban context.

Week 02

  • Ambiophonics The Science of Domestic Concert Hall Design
  • BBCs binaural research projects Current work on binaural broadcasting by the BBC
  • binaural research at Davis University What is missing in personal music? Space. Binaural and Motion Tracked Binaural Sound
  • FHX in Fiedlia Algorithm for playing back music on headphones in your music-player
  • Podcast advice from iTunes help abouy making your podcast from apple
  • Systemantics The underground text of systems lore

Week 04

  • FMOD basics youtube video
  • HDR mixing with WWISE
  • inverse square law Explanation of the inverse square law
  • Stephan Schutze – FMOD evangelist Fmod evangelist

Recent Comments

    Archives

    • July 2015
    • February 2015
    • March 2014
    • March 2013

    Categories

    • Lecture Notes
    • Tutorials

    Meta

    • Register
    • Log in
    • Entries feed
    • Comments feed
    • WordPress.org
    © 2025 | Powered by Responsive Theme