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Articulating Spaces

  I’m going to work towards the argument that thinking about space for the purposes of designing interactive environments can fruitfully be done from an ecological perspective (I shall, of course, explain what I mean by that). Then you’re going

Posted in Lecture Notes

Interactive and Dynamic Mixing

‘Mixing’ spreads itself across the whole life-cycle of any audio project, and involves an amalgam of all our perceptual, creative and technical skills. We’re all quite aware of how challenging mixing is (or, at least, can be) for fixed media

Posted in Lecture Notes

The cinematization of computer game audio

“Cinema has stimulated our imagination for more than a century. Numerous successive media strive towards achieving a resembling experience in their audiences: a cinematic impact. Nowadays, cinema is everywhere, especially outside the confines of the movie theatre: it exists in

Posted in Lecture Notes

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