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WWISE tutorial from Anne-Sophie Mongeau
Posted on
July 3, 2015
by
Martin Parker
Posted in
Tutorials
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WWISE tutorial from Anne-Sophie Mongeau
Articulating Spaces
Interactive and Dynamic Mixing
The cinematization of computer game audio
Week 01
Beat Surfing
Multilayered interfaces
Brian Eno's wikipedia entry
Brian Eno’s wikipedia entry
David Meckin's transmission project
Built in flash, a sound design mixing tool – beautful
Earl Brown foundation
Earl Brown foundation
Eliane Radigue
Eliane Radigue’s bio and short discography on Lovely Music.com
FirstSounds
First Sounds strives to make humanity’s earliest sound recordings available to all people for all time.
Gescom – minidisc
Gescom minidisc, shuffle play
Janet Cardiff and George Miller
Information about Janey Cardiff’s work
Leafcutter John
Forrester app
Meltdown demo video
Audio and GPS based game
Moment form
Article on moment form in 20th century music by Jonathan D. Kramer
Mozart's musical dice
Make your own piece
Papa Sangre
sound only game
Round Robin
Round Robin multiple groups in Kontakt
Sergey Larenkov
Remapping the past onto the present
Sonic Shuffle
Domenico Sciajno Version 0.1 | Released on 15 November 2013
The night jar
sound only game
The Wilhelm Scream
Youtube video
Tuned City
Tuned City is a platform researching relations between sound and space in the urban context.
Week 02
Ambiophonics
The Science of Domestic Concert Hall Design
BBCs binaural research projects
Current work on binaural broadcasting by the BBC
binaural research at Davis University
What is missing in personal music? Space. Binaural and Motion Tracked Binaural Sound
FHX in Fiedlia
Algorithm for playing back music on headphones in your music-player
Podcast advice from iTunes
help abouy making your podcast from apple
Systemantics
The underground text of systems lore
Week 04
FMOD basics youtube video
HDR mixing with WWISE
inverse square law
Explanation of the inverse square law
Stephan Schutze – FMOD evangelist
Fmod evangelist
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