Week 6
I am starting to struggle with patch latency issues and investigating processing data in the GPU via ‘jit.gl.slab’.
Investigating using Max’s shader .jxf files for ‘jit.gl.slab’. I am considering using an rendered external window to display spectrogram as there is less lag and exploring a way to be able to click on specific points of it and receive information about the click point. Scaling the spectrogram logarithmically in the SLAB version of ‘jit.repos’ sets a new spectrogram at each point of the logarithm rather than scaling one spectrogram throughout the whole window. The logarithmic spectrogram processed through ‘jit.gl.slab’ as of the 23rd February (and displayed through openGL ‘jit.window’) is in the image below.

Shader .jxf files directory: /Users/jack/Library/Mobile Documents/com~apple~CloudDocs/Documents/Max 8/Older version examples/examples (5.1.9)/jitter-examples/render