Category: Tutorials

Converting SDIR files to more universally useful .wav files

Some of you will use Apple’s extremely useful Impulse Response Utility to make IRs. What this process results in is a .SDIR file that works seamlessly with Apple’s Space Designer plugin, but nothing else. These .SDIR files are really just

Tutorial – layering

I’ve — very quickly — dashed off two demonstration videos that show an approach to layering. In these films, I’m basically talking and using Reaper at the same time, not always in perfect coordination, but it shows an approach to

Hourly rate calculator

docs.google.com/spreadsheets/d/e/2PACX-1vSGBWxUo3vKlJjKsEhBNPwzk2PLCJQcpLnhJEI-Avd2YbUtKPg1ik64NozbIOopo9sEWql-yPHidim8/pub?output=csv

Ambisonic guidance

Table of Contents 1. AFormat 2. BFormat 3. Ambisonics toolkit 4. Facebook 360 and Google 5. ICST toolkit 6. suggestions for a file naming procedure important information about ambisonics tools and their formats 1 AFormat aFormat is a 4 channel

MetaData – 3

OK, so metadata injection can’t be much fun for many of you, but it has its uses down the line, especially tracing origins of material and organising things quickly and being able sort and reorganise yourself and your libraries. What

Ambisonic workflows with Reaper

What follows are instructions on how to make use of Reaper and the very powerful Ambisonics tool Kit to help you to spatialize your sound. It does not advise on what might sound good in a spatial context, but gives

Tutorial 04 – Gathering Impulse Responses (Objects)

The following is a brief overview of how to record impulse responses from software, outboard gear and acoustic objects using REAPER and Room EQ Wizard. This is supplementary to my (Jack’s) portion of Wednesday’s tutorial. I highly recommend that you also

Tutorial 04 – Gathering Impulse Responses (Spaces)

Capturing Impulse Responses of Spaces For a comprehensive overview, please refer to the supplementary material. You’ll need: A laptop with an IR utility software installed An audio interface Microphones (preferably omni-directional condensers) Speaker/s (if you are using a sweep) Things to

03 – Using the command line to process audio

The Command Line Before going further, have a read of this, it talks you through some starting points to working on the commandline: More commandline help Check out the SoX pages: sox.sourceforge.net/ 1 Managing the terminal The terminal or shell

Dante/rednet guide for studio 1

The linked file below is by Ana Betancourt and shows how the Rednet studio 1 setup should work. DANTE-Guide-Studio1

Tutorial 02 – mic and cable making workshop

If you have a soldering iron, cables, connectors, piezo discs or even some plastidip, please bring it to this party. We will run the workshop twice so that the group isn’t too large and unwieldy. We’ll show some designs for

Tutorial 01 – getting busy in the studios

doodle.com/poll/c3ddi9bw52pk5qzi Sign up for a slot above and bring something that makes a sound, we’ll attempt to record it. Bring mobile phones to capture specific phsyical details of layout and system so that you can look over this again later.

03 – region rendering and speeding up editing in Reaper

Editing audio in Reaper can be fun and very quick. There are numerous features that allow you to speed things up, render differently processed versions of the same sound, batch create WAV and MP3, surround, binaural and bformat versions of

Making Recording Logs: Quick Tip

The following information and xsl parsing file was made generously by Owen Green in 2015. Reproduced here with thanks as it really takes the headache out of generating your spreadsheet of audio data. From Owen: Making recording logs can be

The FFT and Exploring Spectra

So far in the course we have generally considered the sound data we deal with to be in the time domain, as a sequence of samples (or a varying voltage) in time. Sometimes, however, it can be useful to work with

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