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Guidelines for submissions

(a) The fully “official” version of any submission is by copying the file(s) or a digital version of the written text (for essays etc.) to the online submissions system inside the LEARN platform. This must always be submitted by the due date, and will be treated as the real submission for any formal purposes. 

PLEASE NOTE Work submitted late is late, even if it misses the time by a minute, so if you are uploading large files please consider the day before the due date as an ‘upload’ day. 

Digital Resources (sound, images, animations, flash files, software/code etc)

  1. Name your files so that it is clear which part of the submission each file constitutes.
  2. Upload the files as a single zip to the subsys.
  3. Upload the files to Infrar.ed with suitable metadata where requested in the project brief of a particular course.


  1. You must  upload a digital copy of the essay in pdf format to the subsys.


  1. Place the site it in the ’submissions’ directory of your world-readable webspace folder.  There is a subfolder for each website submission.  Ensure that your site works in this location.  The best way to use these is actually to build your site in this location from the start.  So that we always know exactly how to view it, your website for the submission should appear online using exactly the URL derived from the name of the folder, e.g.: …/your_folder/submissions/idm1/.  This will only work if you have an index.html file directly in that folder (not in another folder inside that one), so please construct your site this way.
  2. You must still also copy the content of this folder into the subsys.  This ensures that nothing has changed on the site between the submission deadline and marking, whilst also ensuring that a  working version remains online.

Submission Dates

For all submission dates, please see the LEARN pages for each course. 

As noted elsewhere in this handbook and in course regulations, please note Project work may only contain visual, sonic and interactive resources that are developed within the class, by you or your colleagues this year. This is in order to (1) help you develop skills in using resources creatively, responsibly and with appropriate acknowledgement, (2) enable you to publish material on the Internet without the risk of violating copyright.

THERFORE, you may not use or adapt external copyrighted, even creative commons or shareware resources, such as photographs, smileys, icons, video or sound or music clips, animated gifs, CD tracks, mp3 clips, etc. unless this is explicitly part of the project brief. All third party work you use, develop or modify should be properly credited in the submission.